《紀元1404》旗艦FlagShip修改詳細方法
anno1404發布了一段時間了,可能是漢化沒出的原因吧,大家的關注還在沉船和東印度上,每次登陸論壇總要看看有沒有最新的心得和左賢王漢化,但每次都失望而歸。
經過不斷的摸索,我發一個旗艦“FlagShip”的修改,希望拋磚引玉,能看到更多的好貼。
如果有不正確的地方,或者大家覺得太小兒科了敬請諒解。
修改文件\data\config\game\assset.xml
說明:修改的是游戲開始時就有的旗艦,特征是生命600,攻擊6點,貨倉4格,寶物欄2個
大家使用時將“//”和之后的注釋去掉
查找關鍵字“<GUID>15912</GUID>”,15912就是旗艦的編號
<Asset>
<Template>WarShip</Template>
<Values>
<AIInfos>
<SeaStrength>20</SeaStrength>//新添加的,原句采用默認設置
</AIInfos>
<BuildCost>
<MoneyCost>3500</MoneyCost>//制造價格,因為沒有定義制造地方,設了也沒用
</BuildCost>
<Hitpoints>
<MaxHitpoints>1000</MaxHitpoints>//生命值,原來是600
</Hitpoints>
<InfoLayer />
<ItemContainer>
<Sockets>
<Ship>2</Ship>//寶物欄,改成3也可以,但是顯示不出來,而且寶物放上去就拿不下來
</Sockets>
</ItemContainer>
<KIModule />
<MaintenanceCost />
<Mesh>
<ShowGlyph>1</ShowGlyph>
</Mesh>
<Object>
<Variations>
<Item>
<Filename>data\graphics\units\ships\north\flagship\n_flagship.cfg</Filename>
</Item>
</Variations>
<NamePool>OccidentShip</NamePool>
</Object>
<ObjectSpawner />
<RepairShips>
<SelfHealingPointsPerMinute>50</SelfHealingPointsPerMinute>//新添加的,自動修理功能,每分鐘50點,借鑒海盜船
</RepairShips>
<Selection />
<Ship>
<VisionRadius>40</VisionRadius>//視野,沒必要修改
<DestructionConfig>data\graphics\units\ships\north\flagship\n_flagship_damaged.cfg</DestructionConfig>
<ShipClaimNeeded>0</ShipClaimNeeded>
<LoadFactor>819</LoadFactor>
<DamageFactor>3072</DamageFactor>
<ShipMoveSound>2607</ShipMoveSound>
<ShipIdleSound>2610</ShipIdleSound>
<ShipTurnSound>2628</ShipTurnSound>
<ShipDestroySound>2633</ShipDestroySound>
</Ship>
<ShipCombat>
<AttackRange>15</AttackRange>//攻擊距離,沒必要修改
<DamagePerSecond>10</DamagePerSecond>//傷害,原來是6
<AttackAngle>90</AttackAngle>
<ShipProjectileGUID>11501</ShipProjectileGUID>
<PursuitAttackRangePercentage>60</PursuitAttackRangePercentage>//估計是命中率,沒有修改
</ShipCombat>
<Standard>
<Name>Flagship</Name>//船類型,這里是旗艦
<GUID>15912</GUID>//船ID號,如果你要修改船塢能制造的船,就要留意這個
</Standard>
<TradingPrice>
<BaseGoldPrice>4600</BaseGoldPrice>//NPC出售價,沒有關注過,改高了自己買不起
<MinTradingPrice>4600</MinTradingPrice>//同上
<MaxTradingPrice>4600</MaxTradingPrice>//同上
</TradingPrice>
<Transport>
<SlotCount>4</SlotCount>//船艙數量,沒有修改,可以改成6
<SlotCapacity>100</SlotCapacity>//新添加的,定義每個艙室裝載量為100
</Transport>
<Walking>
<WalkingSpeed>16000</WalkingSpeed>//速度,原來是14500
<TurnRadiusMinimum>256</TurnRadiusMinimum>
<TurnDeceleration>2300</TurnDeceleration>
</Walking>
</Values>
</Asset>
以上就是我的修改,這樣一來,旗艦就更好用了。
但是,當隨著隱藏的SilverShip和GoldShip被解開,我們可以使用這兩種船開局時,上面的設置就不起作用了,
因為他們的配置文件是不同的,以下就是“Achievementship”(金船)和“Preordership”(銀船)。
<Asset>
<Template>WarShip</Template>
<Values>
<AIInfos>
<SeaStrength>40</SeaStrength>
</AIInfos>
<BuildCost>
<MoneyCost>3500</MoneyCost>
</BuildCost>
<Hitpoints>
<MaxHitpoints>2000</MaxHitpoints>
</Hitpoints>
<InfoLayer />
<ItemContainer>
<Sockets>
<Ship>2</Ship>
</Sockets>
</ItemContainer>
<KIModule />
<MaintenanceCost />
<Mesh>
<ShowGlyph>1</ShowGlyph>
</Mesh>
<Object>
<Variations>
<Item>
<Filename>data\graphics\units\ships\north\achievement_ship\n_achievement_ship.cfg</Filename>
</Item>
</Variations>
<NamePool>OccidentShip</NamePool>
</Object>
<ObjectSpawner />
<RepairShips>
<SelfHealingPointsPerMinute>200</SelfHealingPointsPerMinute>
</RepairShips>
<Selection />
<Ship>
<VisionRadius>40</VisionRadius>
<DestructionConfig>data\graphics\units\ships\north\achievement_ship\n_achievement_ship_damaged.cfg</DestructionConfig>
<ShipClaimNeeded>0</ShipClaimNeeded>
<LoadFactor>819</LoadFactor>
<DamageFactor>3072</DamageFactor>
<ShipMoveSound>2607</ShipMoveSound>
<ShipIdleSound>2610</ShipIdleSound>
<ShipTurnSound>2628</ShipTurnSound>
<ShipDestroySound>2633</ShipDestroySound>
</Ship>
<ShipCombat>
<AttackRange>15</AttackRange>
<DamagePerSecond>20</DamagePerSecond>
<AttackAngle>90</AttackAngle>
<ShipProjectileGUID>11501</ShipProjectileGUID>
<PursuitAttackRangePercentage>80</PursuitAttackRangePercentage>
</ShipCombat>
<Standard>
<Name>Achievementship</Name>
<GUID>15923</GUID>
<Versions>Anno1404;Beta01;Beta02;Demo01;Demo02;Addon01;Addon02;BETA_TEXTURE_NONE</Versions>
</Standard>
<TradingPrice>
<BaseGoldPrice>4600</BaseGoldPrice>
<MinTradingPrice>4600</MinTradingPrice>
<MaxTradingPrice>4600</MaxTradingPrice>
</TradingPrice>
<Transport>
<SlotCount>6</SlotCount>
<SlotCapacity>500</SlotCapacity>
</Transport>
<Walking>
<WalkingSpeed>24000</WalkingSpeed>
<TurnRadiusMinimum>256</TurnRadiusMinimum>
<TurnDeceleration>2300</TurnDeceleration>
</Walking>
</Values>
</Asset>
<Asset>
<Template>WarShip</Template>
<Values>
<AIInfos>
<SeaStrength>30</SeaStrength>
</AIInfos>
<BuildCost>
<MoneyCost>3500</MoneyCost>
</BuildCost>
<Hitpoints>
<MaxHitpoints>1500</MaxHitpoints>
</Hitpoints>
<InfoLayer />
<ItemContainer>
<Sockets>
<Ship>2</Ship>
</Sockets>
</ItemContainer>
<KIModule />
<MaintenanceCost />
<Mesh>
<ShowGlyph>1</ShowGlyph>
</Mesh>
<Object>
<Variations>
<Item>
<Filename>data\graphics\units\ships\north\preorder_ship\n_preorder_ship.cfg</Filename>
</Item>
</Variations>
<NamePool>OccidentShip</NamePool>
</Object>
<ObjectSpawner />
<RepairShips>
<SelfHealingPointsPerMinute>100</SelfHealingPointsPerMinute>
</RepairShips>
<Selection />
<Ship>
<VisionRadius>40</VisionRadius>
<DestructionConfig>data\graphics\units\ships\north\preorder_ship\n_preorder_ship_damaged.cfg</DestructionConfig>
<ShipClaimNeeded>0</ShipClaimNeeded>
<LoadFactor>819</LoadFactor>
<DamageFactor>3072</DamageFactor>
<ShipMoveSound>2607</ShipMoveSound>
<ShipIdleSound>2610</ShipIdleSound>
<ShipTurnSound>2628</ShipTurnSound>
<ShipDestroySound>2633</ShipDestroySound>
</Ship>
<ShipCombat>
<AttackRange>15</AttackRange>
<DamagePerSecond>15</DamagePerSecond>
<AttackAngle>90</AttackAngle>
<ShipProjectileGUID>11501</ShipProjectileGUID>
<PursuitAttackRangePercentage>70</PursuitAttackRangePercentage>
</ShipCombat>
<Standard>
<Name>Preordership</Name>
<GUID>15951</GUID>
<Versions>Anno1404;Beta01;Beta02;Demo01;Demo02;Addon01;Addon02;BETA_TEXTURE_NONE</Versions>
</Standard>
<TradingPrice>
<BaseGoldPrice>4600</BaseGoldPrice>
<MinTradingPrice>4600</MinTradingPrice>
<MaxTradingPrice>4600</MaxTradingPrice>
</TradingPrice>
<Transport>
<SlotCount>5</SlotCount>
<SlotCapacity>200</SlotCapacity>
</Transport>
<Walking>
<WalkingSpeed>20000</WalkingSpeed>
<TurnRadiusMinimum>256</TurnRadiusMinimum>
<TurnDeceleration>2300</TurnDeceleration>
</Walking>
</Values>
</Asset>
修改結果大致為:生命1500(銀)2000(金),攻擊15點(銀)20點(金),貨倉5格(銀)6格(金),
艙室裝載量200(銀)500(金),速度2000(銀)2400(金),修理100(銀)200(金)。
另外說一下,當使用銀船開局時,電腦使用的還是FlagShip,你可以到海盜港刷開戰的那個許可書和接鉉的鉤子,把FlagShip搶過來。銀船強大得多,可以直接掛鉤。
如果實在想玩金船,可以修改小船廠和大船廠,讓它們可以生產銀船和金船,不過敵人也會造。
小船廠(第3個是銀船)
<ShipProduction>
<Assortment>
<Item>
<ShipGUID>15913</ShipGUID>
<ProductionTime>45000</ProductionTime>
<TooltipGUID>155016</TooltipGUID>
</Item>
<Item>
<ShipGUID>15915</ShipGUID>
<ProductionTime>90000</ProductionTime>
<TooltipGUID>155017</TooltipGUID>
</item>
<Item>
<ShipGUID>15951</ShipGUID>
<ProductionTime>90000</ProductionTime>
</item>
</Assortment>
</ShipProduction>
大船廠(第3個是金船)
<ShipProduction>
<Assortment>
<Item>
<ShipGUID>15914</ShipGUID>
<ProductionTime>120000</ProductionTime>
<TooltipGUID>155018</TooltipGUID>
</Item>
<Item>
<ShipGUID>15916</ShipGUID>
<ProductionTime>150000</ProductionTime>
<TooltipGUID>155019</TooltipGUID>
</item>
<item>
<ShipGUID>15923</ShipGUID>
<ProductionTime>150000</ProductionTime>
</Item>
</Assortment>
</ShipProduction>
因為沒有相關的<TooltipGUID>號碼,所以看不到所需的金額和材料,不過應該可以制造。
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